High Score Addition + Usability Changes
Roots of Evil » Devlog
Additions:
- (WIP) Added a highscore system! Well, not a "high score" system per se... The score is the number of moves made in order to complete a game session. The lower the number, the better! The number of moves you made will be shown in-game, while the high score (if you have one) will be shown at the main menu screen. How low can you go? :P
- Added a "target" icon. This is activated when the player's trajectory line hits a spot suitable for the player character to land, showing said spot on screen.
- Added a cursor.
Bugs fixed:
- Fixed bug where the "Continue" button needed to be pressed twice in order for the pause menu to be completely deactivated, when the player clicked on the panel while the game was paused.
- Fixed bug where the player could still click on a spot to land when the game was paused.
Thanks for playing and following the project! <3
Files
roots-of-evil-win.zip Play in browser
Version 11 Feb 23, 2023
roots-of-evil-win1.zip 30 MB
Version 7 Feb 23, 2023
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Roots of Evil
Defend your planet from the evil roots!
Status | In development |
Authors | Simonian, virimine, tehwalkingtrash |
Genre | Action, Adventure, Puzzle |
Tags | 2D, Atmospheric, Cute, Pixel Art, Short, Unity |
More posts
- Aesthetic changesFeb 23, 2023
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